Return of Reckoning - Scenario Analytics

Recent scenario participation, queue mix, map usage, and match trends across Return of Reckoning scenarios.

Preparing scenario stats Opening live progress...

Queue Mix

Quick read on solo vs non-solo usage inside the selected window.

Tier Mix

How the selected matches split across the RoR scenario tiers.

Match Highlights

One-line references for the most active or extreme matches in range.

Per-Faction Profile

Average team size, per-player output, aggregate role mix, and typical per-match role split for each faction.

Scenario Flow

Scenario flow over the selected period. Switch between match count, total runtime, tier, and top-map breakdowns without changing the page filters.

Map Rankings

Every map ranked by match frequency for the selected window, with runtime, win, kill, and score context.

Map Matches Win Split Median Runtime Kill Split doc Score Split doc Avg Players Quitters

Career Role Performance

Careers grouped by detected role. The highlighted Performance metric drives sorting: DPS uses KillDmg per slot, healers use Heal+Prot per own-side death, and tanks use Protection per own-side death. Role output per slot is shown as raw output context.

Guild Rankings

Every observed guild ranked by scenario activity in the selected window.

# Guild Matches Win Split Output Last Seen

Character Rankings

Every observed character ranked by scenario appearances in the selected window.

# Character Career Volume Per Match Last Seen